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 · Initial Release Date: Last update: 🤝 - Indicates a change inspired by player's feedback or suggestions. RELEASES: | | EVE Online is a free MMORPG sci-fi strategy game where you can embark on your own unique space adventure. EVE's open world MMORPG sandbox, renowned among online space  · The event allowed us to view EVE Online through new glasses and demonstrate the amazing potential for future EVE events. THE ROAD TO FANFEST In the coming months,  · Initial Release Date: Last update: 🤝 - Indicates a change inspired by player's feedback or suggestions. | RELEASES: |  EVE Online is a free MMORPG sci-fi strategy game where you can embark on your own unique space adventure. EVE's open world MMORPG sandbox, renowned among online space ... read more

Join us in the discussion on the Drone Window as well as other additions to Photon UI on the EVE Online forums. Salutations, The following page will list patch notes for all updates within this release Version We invite you to join the player discussion about the content of this release on EVE Online forums: General Feedback Known Issues Initial Release Date: Last update: 🤝 - Indicates a change inspired by player's feedback or suggestions.

RELEASES: Gameplay: The AIR NPE introduction video will now have subtitles when the client is set to Spanish. Technical: Fixed an issue that caused the Mac client to spam error into logs. User Interface: You are now able to use the Selected Items window to Launch Drones, Engage Target, and Scoop to Drones Bay again. The Planetary Industry section of the Agency now opens correctly. Patch Notes For Photon UI: Wallet settings now save after you have closed the window.

Shattered Planets now have the correct label next to them in the in-space right click menu. Structures now appear again in the in-space right click menu. Localization: The first steps have been taken to localize EVE Online into European Spanish.

Additional updates have been made to Korean, Japanese, German, French, and Russian text. User Interface: It is now possible to multi-fit strategic cruisers. Updated Drones window. Using Compact Mode now removes the header of the window. Added Launch Drones, Engage Target, Return and Orbit,and Return to Drone Bay buttons to groups. Improved Tooltips. Improved feedback when dragging and dropping Drones. Added Anomalies to the in-space right-click menu. Planet type now displayed in the in-space right-click menu.

Clicking on the sub-menu of Asteroid Belts, Planets, Stargates, Stations, and Anomalies will now warp the ship to 0m. This is also the case with the Moons sub-menu as well as clicking Customs Office. Defect Fixes: Audio: Sounds are now properly stopped at logging off to character selection screen. AIR Career Program: Increased Reward Crate volumes to match the items inside to prevent accidentally overloading of ships cargo hold when crate is opened while inside a ship.

Also because of physics. The screen no longer gets stuck while docking. Reward Crates are now in the strong boxes category of the market.

Fixed some overlapping issues between text and icons on different languages for the Career Program. Graphics: Edencom Heavy GunStar turret wrecks now have an icon. Angel structure glass sections are now shown with the correct shader. Monument camera "Look At" locators have been tweaked to no longer encounter zoom issues. The blood splatter patterns on Blood Raider structures has been The Blood Raiders thank everyone who donated corpses to the cause. New Player Experience: New players now have improved instructions on steps to take when selling items.

New players now have improved instructions on steps to take when starting a Career path. Removed the 'View in Ship Tree' button in the AIR Astero's information window.

PvE: Cash Flow For Capsuleers 1 of 10 will now only complete after all enemies within the site are destroyed. Aura will again instruct players to flee the site during Cash Flow for Capsuleers 4 of Technical: Fixed an issue with the Faction Warfare agency section taking a long time to load. Redeem Queue pointer now says "this element doesn't appear on your screen right now" rather than claiming the pointer is invalid when the player has no items in their redeeming queue.

Pointers have feelings, too. User Interface: Adjusted Customization label position in the Character Customization screen to avoid overflow. Security color for systems will now appear correctly in both the Contracts and Contract details windows. Aligned the used Calibration meter to its boundary in the Fitting window. Pressing the Compare button under Variations tab of the Show Info window now adds variations to the Compare Tool window again.

Item names in Trade window no longer overlap when dropped on character portrait. The performance of the Personal Assets window has been improved.

The Apply Skill Points window no longer has overflowing elements. At Fanfest it was announced that instead of a six-month gap between expansions the subsequent expansion to Quantum Rise, Apocrypha, would be released on March 10, This expansion included a training queue, Tech 3 vessels, and exploration of uncharted space through unstable wormholes. Apocrypha 1. CCP felt that Apocrypha was released very early for a Summer expansion, and that they had enough content ready to go for it to be classified as more than a patch.

Apocrypha ended official support for Linux operating systems. Release date: December 1, [33]. The focus of Dominion, the 12th expansion, is an overhaul in the alliance warfare sovereignty mechanics. It also includes the introduction of pirate epic arcs, an artistic redesign of planets and a social networking platform called COSMOS [33] previously called New Eden.

Dominion updates the In Game Browser IGB with Awesomium a browser toolkit based on Chromium , allowing the IGB to behave more like a true browser and properly render HTML, javascript and stylesheets. Tyrannis is the 13th expansion to EVE Online, and focuses heavily on planetary interaction. Players are able to take advantage of deposits of minerals and other raw materials found on the planets of EVE.

To that end they are given the ability to build infrastructure for harvesting, storage and processing of these materials. The previously revealed out of game community site allowing players to interact, organize and communicate with each other through a regular web browser has been renamed EVE Gate.

EVE Gate features EVE Mail, in and out of game calendars and contacts and updates for players, corporations and alliances. CCP added hundreds of new landmarks throughout New Eden. These are points in space connected to past storyline or player events. The landmarks show up in the overview, making them more apparent and accessible than before.

The Scorpion-class battleships received a graphical overhaul featuring improved quality textures, unique detailing for each model setting them apart from the other variations. The expansion also focuses on other optimizations and improvements throughout the game, such as reducing fleet lag and load handling.

Incursion was announced on September 21, Players are able to join public fleets and co-operate to repel the Sansha incursions, receiving bounties and earning loyalty rewards.

Incursion also includes many improvements as suggested by the CSM , as well as hardware upgrades, software improvements and new cluster components aimed at increasing game performance.

Additionally, the character creator was updated with CCP's Carbon character technology for new pilot portraits. Finally, CCP added a Sansha Mothership, the Revenant, Fighter-bombers, the Noctis salvaging vessel, improvements to NPCs and their AI, new loot and rewards, storyline events and a more dynamic and simplified system for Planetary Interaction.

The web-based social networking platform, EVE Gate, and the official forums received updates in the Incursion expansion as well. CCP released the Incursion expansion in three phases: a first-step patch with a collection of player-requested improvements on November 30, a second-step patch with hidden features before December 25, and a third-step patch that included key features of the expansion Incarna Character Creator, Sansha Incursions on January 18, CCP has stated that this method of implementation prevents numerous bugs from infiltrating the code, and the key features "will benefit greatly from an additional level of polish.

During the second-step patch the learning skills were removed. Players were reimbursed in two ways, they got their invested skill points back which they then could redistribute to their liking or, when they hadn't already inserted the skillbook, they got the NPC price back.

Previously known as 'Ambulation' and 'Walking In Stations', the overall Incarna feature revolves around allowing players to leave their pods and walk around in their station HQ. Currently 'face to face' interactions with other pilots is not possible. This feature has been in development for the majority of the life of Eve. The first phase of Incarna was released on June In the initial Incarna release all Captains Quarters were of Minmatar design.

The captain's quarters are a private single player environment to introduce players to Incarna. As with the previous expansion Incursion this expansion will follow a segmented roll out.

This allows for testing of each major feature under the stress of the live server separately. Incarna also included a major visual revamp of all turrets, mining lasers, tractor beams and salvagers design and animation including the firing animation. One of Incarna's changes, the introduction of the "Noble Exchange" NeX as an in-game market allowing players to buy vanity items , received negative reaction from players and prompted in-game riots.

The Crucible expansion was introduced to refine the existing game aspects. New nebulae graphics, an improved UI, time dilation and gameplay balancing were included in the expansion. CCP also added a line of third tier battlecruisers, which can fit battleship weapons, and the remaining Captain's Quarters for the Amarr, Gallente, and Caldari races.

In addition to this, the engine trail effect was reintroduced. The summer expansion was announced with the name "Inferno" on February Retribution brought a revamped bounty system, a new "crimewatch" system, added 4 new destroyer ships and a new mining frigate, re-balanced the frigate, cruiser and destroyer ship roles and improved enemy AI. The expansion also added a more fine tuned bounty hunting system for new Eden, featuring new wanted icons that overlaid on Character portraits, fleets could get paid for bounties and took of the restrictions of the Bounty office making them accessible any time.

Odyssey revamped the exploration mechanics, added a new radial navigation tool for the UI, added new Navy Battlecruisers, rebalanced all Navy-issue class ships, moved ice belts into scannable anomalies, tweaked nullsec manufacturing stations, added a security tag trade in system where players can exchange security tags for security status, added a dual character training mechanic, added a jump-gate animation, along various visual and performance related improvements. Rubicon brought major updates and changes to core game elements, the certificates system was overhauled along with the player login screen.

New features included the addition of player owned high-sec customs offices, ghost sites, new hacking mechanics, warp acceleration changes, a new character selection screen and Twitch streaming. The update is also the first steps towards colonisation, as stated in CCP Seagull's vision. Release date: 30 September [44]. Release date: 27 April [45]. Citadel introduced Upwell structures new player owned stations referred to as citadels [46] , Force Auxiliaries a new line of logistics themed capital ships , a rebalance of existing capital ships, new super-weapons for citadels and Titans, a unique citadel named the 'Palatine Keepstar', of which only one may exist in the game at any given time, and 'Recurring Opportunities' a daily quest for bonus skill points feature, which have since been removed.

Citadel was the first major expansion to Eve Online since CCP made changes to their release cadence. Release date: 15 November [49]. Ascension introduced Clone States, giving the game a freemium model.

Two clone states Alpha and Omega were created with Alpha clones being able to play for free while Omega clones would use the same subscription model as before. Ascension also saw the addition of more Upwell structures with an industrial focus called 'Engineering Complexes'. Ascension saw a multitude of other changes such as an improved new player experience NPE , a new fleet system involving Command Bursts, the Fitting Simulator, balances to the Rorqual and Tactical Destroyers as well as a few graphics and UI changes.

Release date: 24 October [51]. Lifeblood introduced new player-owned structures known as refineries, designed to replace current methods of moon mining and reaction processing as well as to form the new base of operations for resource processing activities. It also introduced massive changes to moon mining, the individual and corporate mining ledger system, and resource wars, a new mode of cooperative player versus environment gameplay. Other minor additions included new types of NPC sites, several new pirate capital ships, and changes to alpha clone ships and equipment.

Release date: 29 May [52]. Into The Abyss added a new type of encounter in Eve Online called 'Abyssal Deadspace' along with new ships, weapons and technologies.

The update also featured improvements to the previously outdated UI and UX of Planetary Interaction. Release date: 13 November [54].

Onslaught introduced new Upwell anchorable structures for Cynosural Beacon, Cynosural jammer, and Jump Gates, replacing the previous POS-based structures. The update added new Triglavian destroyer and battlecruiser ships, and both co-operative and PvP Abyssal encounters were introduced. Release date: 28 May [55]. Also known as The Triglavian Invasion, The Invasion would blur the lines between known space and Abyssal Deadspace showing that the systems that were affected by the invasion would exhibit strange environmental effects.

The update added new Triglavian Tech II ships, New Mutaplasmids that would directly affect damage control units and assault damage and Ancillary shield boosters and armor repairers. The update also featured a redesign to the Agency, put the EVE Bit client to open beta and added a balance to the War Declaration system. Release date: 26 November [57]. Invasion Chapter 2 continued the story arc revolving around the Triglavians which began in chapter 1.

Players were allowed to choose sides during engagements between the Empires and the Triglavian Collective. The update added the Zirnitra Triglavian dreadnought class ship. This ship brought new skills that needed to be trained before it could be piloted by players.

This chapter of the Invasion expansion also brought with it other new features too, including Shareable Bookmarks. This new addition allowed players to share specific locations in New Eden with alliance members and anyone else they choose, with control over access and duration. The Mimesis Implant set was also added to the Loyalty Points store. Release date: 16 January [58]. This was the debut quadrant release for EVE Online, themed around PvP. The components of the quadrant were tied together, for example, only the ships affected by the heavy missile balance changes were allowed to enter sites that were part of the in-game Dragonaur Blitz event.

The event was also used to introduce the Nirvana Faction Implants. Other in-game events during the quadrant, such as the Skilling Spree and Skilling is Just A Means, encouraged players to engage in PvP and PvE rewarding efforts with skill points. The Needlejack Filaments, capable of transporting a group of players into a random solar system, were reintroduced after their initial introduction as RDLF Filaments during the 'Naughty or Nice' event.

PvP was encouraged in low security space through increased loot drops and faster warp speeds, this event bridged into the second quadrant.

EVE Online has changed a great deal over the years, and this page lists the expansions added to it, along with major features contained within them. Jump to: navigation , search. This page should be updated due to game changes. Reason: Last content edit is from April Amarr Cruiser. Skilling Spree from 24th July to 21nd August. Local chat is not available for the duration of the blackout. Cruisers, Battlecruisers, and Battleships warp faster now.

EVE Scope report. It is connected to the New Eden Store via Hypernode items. Guardian Gala sites even in wormhole systems. Higher PVP loot in wormhole systems. Loyalty to Lowsec Event. Champions of Lowsec event. PLEX for Good COVID Categories : Needing updates Expansions. Navigation menu Personal tools Login with EVE SSO. Namespaces Page Discussion. Views Read View source View history.

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 · The newly released Patch for EVE Online doesn’t bring any new content. It does, however, implement certain improvements to the Photon UI. For the uninitiated, the  · Initial Release Date: Last update: 🤝 - Indicates a change inspired by player's feedback or suggestions. RELEASES: | |  · As one of the first device makers to release Thread-based products, Eve just announced its tenth device to get the promised hardware upgrade — the $ Eve Room Release Date: 29/05/ Site: blogger.com://blogger.com EVE Online is a free MMORPG sci-fi strategy game where you can embark on your own unique space adventure. EVE's open world MMORPG sandbox, renowned among online space  · The event allowed us to view EVE Online through new glasses and demonstrate the amazing potential for future EVE events. THE ROAD TO FANFEST In the coming months, ... read more

This means that there is no "best ship" in Eve Online. NA : May 6, UK : May 6, EU : May 23, Some of these, such as automated applications designed to claim publicly available contracts accidentally put up without an associated cost, can result in a ban if discovered, [ citation needed ] while others are endorsed, tacitly or explicitly, by CCP. One infamous example was a corporate infiltration and heist where one corporation infiltrated a target corporation over the course of nearly a year. Retrieved June 28,

Retrieved January 14, Archived from the original on November 7, This article needs additional citations for verification. GameSpot News CNET. Rigs come in four sizes, small, eve online release date graphics updatyes, medium, large, and capital, which roughly correspond to the size of the ship, and are used to affect other aspects of the ship such as maximum speed or cargo capacity, or to augment the capabilities of other modules installed in the ship. Video game soundtrack.

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